| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246 | 
							- //     Underscore.js 1.5.1
 
- //     http://underscorejs.org
 
- //     (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
 
- //     Underscore may be freely distributed under the MIT license.
 
- (function() {
 
-   // Baseline setup
 
-   // --------------
 
-   // Establish the root object, `window` in the browser, or `global` on the server.
 
-   var root = this;
 
-   // Save the previous value of the `_` variable.
 
-   var previousUnderscore = root._;
 
-   // Establish the object that gets returned to break out of a loop iteration.
 
-   var breaker = {};
 
-   // Save bytes in the minified (but not gzipped) version:
 
-   var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
 
-   // Create quick reference variables for speed access to core prototypes.
 
-   var
 
-     push             = ArrayProto.push,
 
-     slice            = ArrayProto.slice,
 
-     concat           = ArrayProto.concat,
 
-     toString         = ObjProto.toString,
 
-     hasOwnProperty   = ObjProto.hasOwnProperty;
 
-   // All **ECMAScript 5** native function implementations that we hope to use
 
-   // are declared here.
 
-   var
 
-     nativeForEach      = ArrayProto.forEach,
 
-     nativeMap          = ArrayProto.map,
 
-     nativeReduce       = ArrayProto.reduce,
 
-     nativeReduceRight  = ArrayProto.reduceRight,
 
-     nativeFilter       = ArrayProto.filter,
 
-     nativeEvery        = ArrayProto.every,
 
-     nativeSome         = ArrayProto.some,
 
-     nativeIndexOf      = ArrayProto.indexOf,
 
-     nativeLastIndexOf  = ArrayProto.lastIndexOf,
 
-     nativeIsArray      = Array.isArray,
 
-     nativeKeys         = Object.keys,
 
-     nativeBind         = FuncProto.bind;
 
-   // Create a safe reference to the Underscore object for use below.
 
-   var _ = function(obj) {
 
-     if (obj instanceof _) return obj;
 
-     if (!(this instanceof _)) return new _(obj);
 
-     this._wrapped = obj;
 
-   };
 
-   // Export the Underscore object for **Node.js**, with
 
-   // backwards-compatibility for the old `require()` API. If we're in
 
-   // the browser, add `_` as a global object via a string identifier,
 
-   // for Closure Compiler "advanced" mode.
 
-   if (typeof exports !== 'undefined') {
 
-     if (typeof module !== 'undefined' && module.exports) {
 
-       exports = module.exports = _;
 
-     }
 
-     exports._ = _;
 
-   } else {
 
-     root._ = _;
 
-   }
 
-   // Current version.
 
-   _.VERSION = '1.5.1';
 
-   // Collection Functions
 
-   // --------------------
 
-   // The cornerstone, an `each` implementation, aka `forEach`.
 
-   // Handles objects with the built-in `forEach`, arrays, and raw objects.
 
-   // Delegates to **ECMAScript 5**'s native `forEach` if available.
 
-   var each = _.each = _.forEach = function(obj, iterator, context) {
 
-     if (obj == null) return;
 
-     if (nativeForEach && obj.forEach === nativeForEach) {
 
-       obj.forEach(iterator, context);
 
-     } else if (obj.length === +obj.length) {
 
-       for (var i = 0, l = obj.length; i < l; i++) {
 
-         if (iterator.call(context, obj[i], i, obj) === breaker) return;
 
-       }
 
-     } else {
 
-       for (var key in obj) {
 
-         if (_.has(obj, key)) {
 
-           if (iterator.call(context, obj[key], key, obj) === breaker) return;
 
-         }
 
-       }
 
-     }
 
-   };
 
-   // Return the results of applying the iterator to each element.
 
-   // Delegates to **ECMAScript 5**'s native `map` if available.
 
-   _.map = _.collect = function(obj, iterator, context) {
 
-     var results = [];
 
-     if (obj == null) return results;
 
-     if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
 
-     each(obj, function(value, index, list) {
 
-       results.push(iterator.call(context, value, index, list));
 
-     });
 
-     return results;
 
-   };
 
-   var reduceError = 'Reduce of empty array with no initial value';
 
-   // **Reduce** builds up a single result from a list of values, aka `inject`,
 
-   // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
 
-   _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
 
-     var initial = arguments.length > 2;
 
-     if (obj == null) obj = [];
 
-     if (nativeReduce && obj.reduce === nativeReduce) {
 
-       if (context) iterator = _.bind(iterator, context);
 
-       return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
 
-     }
 
-     each(obj, function(value, index, list) {
 
-       if (!initial) {
 
-         memo = value;
 
-         initial = true;
 
-       } else {
 
-         memo = iterator.call(context, memo, value, index, list);
 
-       }
 
-     });
 
-     if (!initial) throw new TypeError(reduceError);
 
-     return memo;
 
-   };
 
-   // The right-associative version of reduce, also known as `foldr`.
 
-   // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
 
-   _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
 
-     var initial = arguments.length > 2;
 
-     if (obj == null) obj = [];
 
-     if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
 
-       if (context) iterator = _.bind(iterator, context);
 
-       return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
 
-     }
 
-     var length = obj.length;
 
-     if (length !== +length) {
 
-       var keys = _.keys(obj);
 
-       length = keys.length;
 
-     }
 
-     each(obj, function(value, index, list) {
 
-       index = keys ? keys[--length] : --length;
 
-       if (!initial) {
 
-         memo = obj[index];
 
-         initial = true;
 
-       } else {
 
-         memo = iterator.call(context, memo, obj[index], index, list);
 
-       }
 
-     });
 
-     if (!initial) throw new TypeError(reduceError);
 
-     return memo;
 
-   };
 
-   // Return the first value which passes a truth test. Aliased as `detect`.
 
-   _.find = _.detect = function(obj, iterator, context) {
 
-     var result;
 
-     any(obj, function(value, index, list) {
 
-       if (iterator.call(context, value, index, list)) {
 
-         result = value;
 
-         return true;
 
-       }
 
-     });
 
-     return result;
 
-   };
 
-   // Return all the elements that pass a truth test.
 
-   // Delegates to **ECMAScript 5**'s native `filter` if available.
 
-   // Aliased as `select`.
 
-   _.filter = _.select = function(obj, iterator, context) {
 
-     var results = [];
 
-     if (obj == null) return results;
 
-     if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
 
-     each(obj, function(value, index, list) {
 
-       if (iterator.call(context, value, index, list)) results.push(value);
 
-     });
 
-     return results;
 
-   };
 
-   // Return all the elements for which a truth test fails.
 
-   _.reject = function(obj, iterator, context) {
 
-     return _.filter(obj, function(value, index, list) {
 
-       return !iterator.call(context, value, index, list);
 
-     }, context);
 
-   };
 
-   // Determine whether all of the elements match a truth test.
 
-   // Delegates to **ECMAScript 5**'s native `every` if available.
 
-   // Aliased as `all`.
 
-   _.every = _.all = function(obj, iterator, context) {
 
-     iterator || (iterator = _.identity);
 
-     var result = true;
 
-     if (obj == null) return result;
 
-     if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
 
-     each(obj, function(value, index, list) {
 
-       if (!(result = result && iterator.call(context, value, index, list))) return breaker;
 
-     });
 
-     return !!result;
 
-   };
 
-   // Determine if at least one element in the object matches a truth test.
 
-   // Delegates to **ECMAScript 5**'s native `some` if available.
 
-   // Aliased as `any`.
 
-   var any = _.some = _.any = function(obj, iterator, context) {
 
-     iterator || (iterator = _.identity);
 
-     var result = false;
 
-     if (obj == null) return result;
 
-     if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
 
-     each(obj, function(value, index, list) {
 
-       if (result || (result = iterator.call(context, value, index, list))) return breaker;
 
-     });
 
-     return !!result;
 
-   };
 
-   // Determine if the array or object contains a given value (using `===`).
 
-   // Aliased as `include`.
 
-   _.contains = _.include = function(obj, target) {
 
-     if (obj == null) return false;
 
-     if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
 
-     return any(obj, function(value) {
 
-       return value === target;
 
-     });
 
-   };
 
-   // Invoke a method (with arguments) on every item in a collection.
 
-   _.invoke = function(obj, method) {
 
-     var args = slice.call(arguments, 2);
 
-     var isFunc = _.isFunction(method);
 
-     return _.map(obj, function(value) {
 
-       return (isFunc ? method : value[method]).apply(value, args);
 
-     });
 
-   };
 
-   // Convenience version of a common use case of `map`: fetching a property.
 
-   _.pluck = function(obj, key) {
 
-     return _.map(obj, function(value){ return value[key]; });
 
-   };
 
-   // Convenience version of a common use case of `filter`: selecting only objects
 
-   // containing specific `key:value` pairs.
 
-   _.where = function(obj, attrs, first) {
 
-     if (_.isEmpty(attrs)) return first ? void 0 : [];
 
-     return _[first ? 'find' : 'filter'](obj, function(value) {
 
-       for (var key in attrs) {
 
-         if (attrs[key] !== value[key]) return false;
 
-       }
 
-       return true;
 
-     });
 
-   };
 
-   // Convenience version of a common use case of `find`: getting the first object
 
-   // containing specific `key:value` pairs.
 
-   _.findWhere = function(obj, attrs) {
 
-     return _.where(obj, attrs, true);
 
-   };
 
-   // Return the maximum element or (element-based computation).
 
-   // Can't optimize arrays of integers longer than 65,535 elements.
 
-   // See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797)
 
-   _.max = function(obj, iterator, context) {
 
-     if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
 
-       return Math.max.apply(Math, obj);
 
-     }
 
-     if (!iterator && _.isEmpty(obj)) return -Infinity;
 
-     var result = {computed : -Infinity, value: -Infinity};
 
-     each(obj, function(value, index, list) {
 
-       var computed = iterator ? iterator.call(context, value, index, list) : value;
 
-       computed > result.computed && (result = {value : value, computed : computed});
 
-     });
 
-     return result.value;
 
-   };
 
-   // Return the minimum element (or element-based computation).
 
-   _.min = function(obj, iterator, context) {
 
-     if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
 
-       return Math.min.apply(Math, obj);
 
-     }
 
-     if (!iterator && _.isEmpty(obj)) return Infinity;
 
-     var result = {computed : Infinity, value: Infinity};
 
-     each(obj, function(value, index, list) {
 
-       var computed = iterator ? iterator.call(context, value, index, list) : value;
 
-       computed < result.computed && (result = {value : value, computed : computed});
 
-     });
 
-     return result.value;
 
-   };
 
-   // Shuffle an array.
 
-   _.shuffle = function(obj) {
 
-     var rand;
 
-     var index = 0;
 
-     var shuffled = [];
 
-     each(obj, function(value) {
 
-       rand = _.random(index++);
 
-       shuffled[index - 1] = shuffled[rand];
 
-       shuffled[rand] = value;
 
-     });
 
-     return shuffled;
 
-   };
 
-   // An internal function to generate lookup iterators.
 
-   var lookupIterator = function(value) {
 
-     return _.isFunction(value) ? value : function(obj){ return obj[value]; };
 
-   };
 
-   // Sort the object's values by a criterion produced by an iterator.
 
-   _.sortBy = function(obj, value, context) {
 
-     var iterator = lookupIterator(value);
 
-     return _.pluck(_.map(obj, function(value, index, list) {
 
-       return {
 
-         value : value,
 
-         index : index,
 
-         criteria : iterator.call(context, value, index, list)
 
-       };
 
-     }).sort(function(left, right) {
 
-       var a = left.criteria;
 
-       var b = right.criteria;
 
-       if (a !== b) {
 
-         if (a > b || a === void 0) return 1;
 
-         if (a < b || b === void 0) return -1;
 
-       }
 
-       return left.index < right.index ? -1 : 1;
 
-     }), 'value');
 
-   };
 
-   // An internal function used for aggregate "group by" operations.
 
-   var group = function(obj, value, context, behavior) {
 
-     var result = {};
 
-     var iterator = lookupIterator(value == null ? _.identity : value);
 
-     each(obj, function(value, index) {
 
-       var key = iterator.call(context, value, index, obj);
 
-       behavior(result, key, value);
 
-     });
 
-     return result;
 
-   };
 
-   // Groups the object's values by a criterion. Pass either a string attribute
 
-   // to group by, or a function that returns the criterion.
 
-   _.groupBy = function(obj, value, context) {
 
-     return group(obj, value, context, function(result, key, value) {
 
-       (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
 
-     });
 
-   };
 
-   // Counts instances of an object that group by a certain criterion. Pass
 
-   // either a string attribute to count by, or a function that returns the
 
-   // criterion.
 
-   _.countBy = function(obj, value, context) {
 
-     return group(obj, value, context, function(result, key) {
 
-       if (!_.has(result, key)) result[key] = 0;
 
-       result[key]++;
 
-     });
 
-   };
 
-   // Use a comparator function to figure out the smallest index at which
 
-   // an object should be inserted so as to maintain order. Uses binary search.
 
-   _.sortedIndex = function(array, obj, iterator, context) {
 
-     iterator = iterator == null ? _.identity : lookupIterator(iterator);
 
-     var value = iterator.call(context, obj);
 
-     var low = 0, high = array.length;
 
-     while (low < high) {
 
-       var mid = (low + high) >>> 1;
 
-       iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
 
-     }
 
-     return low;
 
-   };
 
-   // Safely create a real, live array from anything iterable.
 
-   _.toArray = function(obj) {
 
-     if (!obj) return [];
 
-     if (_.isArray(obj)) return slice.call(obj);
 
-     if (obj.length === +obj.length) return _.map(obj, _.identity);
 
-     return _.values(obj);
 
-   };
 
-   // Return the number of elements in an object.
 
-   _.size = function(obj) {
 
-     if (obj == null) return 0;
 
-     return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
 
-   };
 
-   // Array Functions
 
-   // ---------------
 
-   // Get the first element of an array. Passing **n** will return the first N
 
-   // values in the array. Aliased as `head` and `take`. The **guard** check
 
-   // allows it to work with `_.map`.
 
-   _.first = _.head = _.take = function(array, n, guard) {
 
-     if (array == null) return void 0;
 
-     return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
 
-   };
 
-   // Returns everything but the last entry of the array. Especially useful on
 
-   // the arguments object. Passing **n** will return all the values in
 
-   // the array, excluding the last N. The **guard** check allows it to work with
 
-   // `_.map`.
 
-   _.initial = function(array, n, guard) {
 
-     return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
 
-   };
 
-   // Get the last element of an array. Passing **n** will return the last N
 
-   // values in the array. The **guard** check allows it to work with `_.map`.
 
-   _.last = function(array, n, guard) {
 
-     if (array == null) return void 0;
 
-     if ((n != null) && !guard) {
 
-       return slice.call(array, Math.max(array.length - n, 0));
 
-     } else {
 
-       return array[array.length - 1];
 
-     }
 
-   };
 
-   // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
 
-   // Especially useful on the arguments object. Passing an **n** will return
 
-   // the rest N values in the array. The **guard**
 
-   // check allows it to work with `_.map`.
 
-   _.rest = _.tail = _.drop = function(array, n, guard) {
 
-     return slice.call(array, (n == null) || guard ? 1 : n);
 
-   };
 
-   // Trim out all falsy values from an array.
 
-   _.compact = function(array) {
 
-     return _.filter(array, _.identity);
 
-   };
 
-   // Internal implementation of a recursive `flatten` function.
 
-   var flatten = function(input, shallow, output) {
 
-     if (shallow && _.every(input, _.isArray)) {
 
-       return concat.apply(output, input);
 
-     }
 
-     each(input, function(value) {
 
-       if (_.isArray(value) || _.isArguments(value)) {
 
-         shallow ? push.apply(output, value) : flatten(value, shallow, output);
 
-       } else {
 
-         output.push(value);
 
-       }
 
-     });
 
-     return output;
 
-   };
 
-   // Return a completely flattened version of an array.
 
-   _.flatten = function(array, shallow) {
 
-     return flatten(array, shallow, []);
 
-   };
 
-   // Return a version of the array that does not contain the specified value(s).
 
-   _.without = function(array) {
 
-     return _.difference(array, slice.call(arguments, 1));
 
-   };
 
-   // Produce a duplicate-free version of the array. If the array has already
 
-   // been sorted, you have the option of using a faster algorithm.
 
-   // Aliased as `unique`.
 
-   _.uniq = _.unique = function(array, isSorted, iterator, context) {
 
-     if (_.isFunction(isSorted)) {
 
-       context = iterator;
 
-       iterator = isSorted;
 
-       isSorted = false;
 
-     }
 
-     var initial = iterator ? _.map(array, iterator, context) : array;
 
-     var results = [];
 
-     var seen = [];
 
-     each(initial, function(value, index) {
 
-       if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
 
-         seen.push(value);
 
-         results.push(array[index]);
 
-       }
 
-     });
 
-     return results;
 
-   };
 
-   // Produce an array that contains the union: each distinct element from all of
 
-   // the passed-in arrays.
 
-   _.union = function() {
 
-     return _.uniq(_.flatten(arguments, true));
 
-   };
 
-   // Produce an array that contains every item shared between all the
 
-   // passed-in arrays.
 
-   _.intersection = function(array) {
 
-     var rest = slice.call(arguments, 1);
 
-     return _.filter(_.uniq(array), function(item) {
 
-       return _.every(rest, function(other) {
 
-         return _.indexOf(other, item) >= 0;
 
-       });
 
-     });
 
-   };
 
-   // Take the difference between one array and a number of other arrays.
 
-   // Only the elements present in just the first array will remain.
 
-   _.difference = function(array) {
 
-     var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
 
-     return _.filter(array, function(value){ return !_.contains(rest, value); });
 
-   };
 
-   // Zip together multiple lists into a single array -- elements that share
 
-   // an index go together.
 
-   _.zip = function() {
 
-     var length = _.max(_.pluck(arguments, "length").concat(0));
 
-     var results = new Array(length);
 
-     for (var i = 0; i < length; i++) {
 
-       results[i] = _.pluck(arguments, '' + i);
 
-     }
 
-     return results;
 
-   };
 
-   // Converts lists into objects. Pass either a single array of `[key, value]`
 
-   // pairs, or two parallel arrays of the same length -- one of keys, and one of
 
-   // the corresponding values.
 
-   _.object = function(list, values) {
 
-     if (list == null) return {};
 
-     var result = {};
 
-     for (var i = 0, l = list.length; i < l; i++) {
 
-       if (values) {
 
-         result[list[i]] = values[i];
 
-       } else {
 
-         result[list[i][0]] = list[i][1];
 
-       }
 
-     }
 
-     return result;
 
-   };
 
-   // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
 
-   // we need this function. Return the position of the first occurrence of an
 
-   // item in an array, or -1 if the item is not included in the array.
 
-   // Delegates to **ECMAScript 5**'s native `indexOf` if available.
 
-   // If the array is large and already in sort order, pass `true`
 
-   // for **isSorted** to use binary search.
 
-   _.indexOf = function(array, item, isSorted) {
 
-     if (array == null) return -1;
 
-     var i = 0, l = array.length;
 
-     if (isSorted) {
 
-       if (typeof isSorted == 'number') {
 
-         i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
 
-       } else {
 
-         i = _.sortedIndex(array, item);
 
-         return array[i] === item ? i : -1;
 
-       }
 
-     }
 
-     if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
 
-     for (; i < l; i++) if (array[i] === item) return i;
 
-     return -1;
 
-   };
 
-   // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
 
-   _.lastIndexOf = function(array, item, from) {
 
-     if (array == null) return -1;
 
-     var hasIndex = from != null;
 
-     if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
 
-       return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
 
-     }
 
-     var i = (hasIndex ? from : array.length);
 
-     while (i--) if (array[i] === item) return i;
 
-     return -1;
 
-   };
 
-   // Generate an integer Array containing an arithmetic progression. A port of
 
-   // the native Python `range()` function. See
 
-   // [the Python documentation](http://docs.python.org/library/functions.html#range).
 
-   _.range = function(start, stop, step) {
 
-     if (arguments.length <= 1) {
 
-       stop = start || 0;
 
-       start = 0;
 
-     }
 
-     step = arguments[2] || 1;
 
-     var len = Math.max(Math.ceil((stop - start) / step), 0);
 
-     var idx = 0;
 
-     var range = new Array(len);
 
-     while(idx < len) {
 
-       range[idx++] = start;
 
-       start += step;
 
-     }
 
-     return range;
 
-   };
 
-   // Function (ahem) Functions
 
-   // ------------------
 
-   // Reusable constructor function for prototype setting.
 
-   var ctor = function(){};
 
-   // Create a function bound to a given object (assigning `this`, and arguments,
 
-   // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
 
-   // available.
 
-   _.bind = function(func, context) {
 
-     var args, bound;
 
-     if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
 
-     if (!_.isFunction(func)) throw new TypeError;
 
-     args = slice.call(arguments, 2);
 
-     return bound = function() {
 
-       if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
 
-       ctor.prototype = func.prototype;
 
-       var self = new ctor;
 
-       ctor.prototype = null;
 
-       var result = func.apply(self, args.concat(slice.call(arguments)));
 
-       if (Object(result) === result) return result;
 
-       return self;
 
-     };
 
-   };
 
-   // Partially apply a function by creating a version that has had some of its
 
-   // arguments pre-filled, without changing its dynamic `this` context.
 
-   _.partial = function(func) {
 
-     var args = slice.call(arguments, 1);
 
-     return function() {
 
-       return func.apply(this, args.concat(slice.call(arguments)));
 
-     };
 
-   };
 
-   // Bind all of an object's methods to that object. Useful for ensuring that
 
-   // all callbacks defined on an object belong to it.
 
-   _.bindAll = function(obj) {
 
-     var funcs = slice.call(arguments, 1);
 
-     if (funcs.length === 0) throw new Error("bindAll must be passed function names");
 
-     each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
 
-     return obj;
 
-   };
 
-   // Memoize an expensive function by storing its results.
 
-   _.memoize = function(func, hasher) {
 
-     var memo = {};
 
-     hasher || (hasher = _.identity);
 
-     return function() {
 
-       var key = hasher.apply(this, arguments);
 
-       return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
 
-     };
 
-   };
 
-   // Delays a function for the given number of milliseconds, and then calls
 
-   // it with the arguments supplied.
 
-   _.delay = function(func, wait) {
 
-     var args = slice.call(arguments, 2);
 
-     return setTimeout(function(){ return func.apply(null, args); }, wait);
 
-   };
 
-   // Defers a function, scheduling it to run after the current call stack has
 
-   // cleared.
 
-   _.defer = function(func) {
 
-     return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
 
-   };
 
-   // Returns a function, that, when invoked, will only be triggered at most once
 
-   // during a given window of time. Normally, the throttled function will run
 
-   // as much as it can, without ever going more than once per `wait` duration;
 
-   // but if you'd like to disable the execution on the leading edge, pass
 
-   // `{leading: false}`. To disable execution on the trailing edge, ditto.
 
-   _.throttle = function(func, wait, options) {
 
-     var context, args, result;
 
-     var timeout = null;
 
-     var previous = 0;
 
-     options || (options = {});
 
-     var later = function() {
 
-       previous = options.leading === false ? 0 : new Date;
 
-       timeout = null;
 
-       result = func.apply(context, args);
 
-     };
 
-     return function() {
 
-       var now = new Date;
 
-       if (!previous && options.leading === false) previous = now;
 
-       var remaining = wait - (now - previous);
 
-       context = this;
 
-       args = arguments;
 
-       if (remaining <= 0) {
 
-         clearTimeout(timeout);
 
-         timeout = null;
 
-         previous = now;
 
-         result = func.apply(context, args);
 
-       } else if (!timeout && options.trailing !== false) {
 
-         timeout = setTimeout(later, remaining);
 
-       }
 
-       return result;
 
-     };
 
-   };
 
-   // Returns a function, that, as long as it continues to be invoked, will not
 
-   // be triggered. The function will be called after it stops being called for
 
-   // N milliseconds. If `immediate` is passed, trigger the function on the
 
-   // leading edge, instead of the trailing.
 
-   _.debounce = function(func, wait, immediate) {
 
-     var result;
 
-     var timeout = null;
 
-     return function() {
 
-       var context = this, args = arguments;
 
-       var later = function() {
 
-         timeout = null;
 
-         if (!immediate) result = func.apply(context, args);
 
-       };
 
-       var callNow = immediate && !timeout;
 
-       clearTimeout(timeout);
 
-       timeout = setTimeout(later, wait);
 
-       if (callNow) result = func.apply(context, args);
 
-       return result;
 
-     };
 
-   };
 
-   // Returns a function that will be executed at most one time, no matter how
 
-   // often you call it. Useful for lazy initialization.
 
-   _.once = function(func) {
 
-     var ran = false, memo;
 
-     return function() {
 
-       if (ran) return memo;
 
-       ran = true;
 
-       memo = func.apply(this, arguments);
 
-       func = null;
 
-       return memo;
 
-     };
 
-   };
 
-   // Returns the first function passed as an argument to the second,
 
-   // allowing you to adjust arguments, run code before and after, and
 
-   // conditionally execute the original function.
 
-   _.wrap = function(func, wrapper) {
 
-     return function() {
 
-       var args = [func];
 
-       push.apply(args, arguments);
 
-       return wrapper.apply(this, args);
 
-     };
 
-   };
 
-   // Returns a function that is the composition of a list of functions, each
 
-   // consuming the return value of the function that follows.
 
-   _.compose = function() {
 
-     var funcs = arguments;
 
-     return function() {
 
-       var args = arguments;
 
-       for (var i = funcs.length - 1; i >= 0; i--) {
 
-         args = [funcs[i].apply(this, args)];
 
-       }
 
-       return args[0];
 
-     };
 
-   };
 
-   // Returns a function that will only be executed after being called N times.
 
-   _.after = function(times, func) {
 
-     return function() {
 
-       if (--times < 1) {
 
-         return func.apply(this, arguments);
 
-       }
 
-     };
 
-   };
 
-   // Object Functions
 
-   // ----------------
 
-   // Retrieve the names of an object's properties.
 
-   // Delegates to **ECMAScript 5**'s native `Object.keys`
 
-   _.keys = nativeKeys || function(obj) {
 
-     if (obj !== Object(obj)) throw new TypeError('Invalid object');
 
-     var keys = [];
 
-     for (var key in obj) if (_.has(obj, key)) keys.push(key);
 
-     return keys;
 
-   };
 
-   // Retrieve the values of an object's properties.
 
-   _.values = function(obj) {
 
-     var values = [];
 
-     for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
 
-     return values;
 
-   };
 
-   // Convert an object into a list of `[key, value]` pairs.
 
-   _.pairs = function(obj) {
 
-     var pairs = [];
 
-     for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
 
-     return pairs;
 
-   };
 
-   // Invert the keys and values of an object. The values must be serializable.
 
-   _.invert = function(obj) {
 
-     var result = {};
 
-     for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
 
-     return result;
 
-   };
 
-   // Return a sorted list of the function names available on the object.
 
-   // Aliased as `methods`
 
-   _.functions = _.methods = function(obj) {
 
-     var names = [];
 
-     for (var key in obj) {
 
-       if (_.isFunction(obj[key])) names.push(key);
 
-     }
 
-     return names.sort();
 
-   };
 
-   // Extend a given object with all the properties in passed-in object(s).
 
-   _.extend = function(obj) {
 
-     each(slice.call(arguments, 1), function(source) {
 
-       if (source) {
 
-         for (var prop in source) {
 
-           obj[prop] = source[prop];
 
-         }
 
-       }
 
-     });
 
-     return obj;
 
-   };
 
-   // Return a copy of the object only containing the whitelisted properties.
 
-   _.pick = function(obj) {
 
-     var copy = {};
 
-     var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
 
-     each(keys, function(key) {
 
-       if (key in obj) copy[key] = obj[key];
 
-     });
 
-     return copy;
 
-   };
 
-    // Return a copy of the object without the blacklisted properties.
 
-   _.omit = function(obj) {
 
-     var copy = {};
 
-     var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
 
-     for (var key in obj) {
 
-       if (!_.contains(keys, key)) copy[key] = obj[key];
 
-     }
 
-     return copy;
 
-   };
 
-   // Fill in a given object with default properties.
 
-   _.defaults = function(obj) {
 
-     each(slice.call(arguments, 1), function(source) {
 
-       if (source) {
 
-         for (var prop in source) {
 
-           if (obj[prop] === void 0) obj[prop] = source[prop];
 
-         }
 
-       }
 
-     });
 
-     return obj;
 
-   };
 
-   // Create a (shallow-cloned) duplicate of an object.
 
-   _.clone = function(obj) {
 
-     if (!_.isObject(obj)) return obj;
 
-     return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
 
-   };
 
-   // Invokes interceptor with the obj, and then returns obj.
 
-   // The primary purpose of this method is to "tap into" a method chain, in
 
-   // order to perform operations on intermediate results within the chain.
 
-   _.tap = function(obj, interceptor) {
 
-     interceptor(obj);
 
-     return obj;
 
-   };
 
-   // Internal recursive comparison function for `isEqual`.
 
-   var eq = function(a, b, aStack, bStack) {
 
-     // Identical objects are equal. `0 === -0`, but they aren't identical.
 
-     // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
 
-     if (a === b) return a !== 0 || 1 / a == 1 / b;
 
-     // A strict comparison is necessary because `null == undefined`.
 
-     if (a == null || b == null) return a === b;
 
-     // Unwrap any wrapped objects.
 
-     if (a instanceof _) a = a._wrapped;
 
-     if (b instanceof _) b = b._wrapped;
 
-     // Compare `[[Class]]` names.
 
-     var className = toString.call(a);
 
-     if (className != toString.call(b)) return false;
 
-     switch (className) {
 
-       // Strings, numbers, dates, and booleans are compared by value.
 
-       case '[object String]':
 
-         // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
 
-         // equivalent to `new String("5")`.
 
-         return a == String(b);
 
-       case '[object Number]':
 
-         // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
 
-         // other numeric values.
 
-         return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
 
-       case '[object Date]':
 
-       case '[object Boolean]':
 
-         // Coerce dates and booleans to numeric primitive values. Dates are compared by their
 
-         // millisecond representations. Note that invalid dates with millisecond representations
 
-         // of `NaN` are not equivalent.
 
-         return +a == +b;
 
-       // RegExps are compared by their source patterns and flags.
 
-       case '[object RegExp]':
 
-         return a.source == b.source &&
 
-                a.global == b.global &&
 
-                a.multiline == b.multiline &&
 
-                a.ignoreCase == b.ignoreCase;
 
-     }
 
-     if (typeof a != 'object' || typeof b != 'object') return false;
 
-     // Assume equality for cyclic structures. The algorithm for detecting cyclic
 
-     // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
 
-     var length = aStack.length;
 
-     while (length--) {
 
-       // Linear search. Performance is inversely proportional to the number of
 
-       // unique nested structures.
 
-       if (aStack[length] == a) return bStack[length] == b;
 
-     }
 
-     // Objects with different constructors are not equivalent, but `Object`s
 
-     // from different frames are.
 
-     var aCtor = a.constructor, bCtor = b.constructor;
 
-     if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
 
-                              _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
 
-       return false;
 
-     }
 
-     // Add the first object to the stack of traversed objects.
 
-     aStack.push(a);
 
-     bStack.push(b);
 
-     var size = 0, result = true;
 
-     // Recursively compare objects and arrays.
 
-     if (className == '[object Array]') {
 
-       // Compare array lengths to determine if a deep comparison is necessary.
 
-       size = a.length;
 
-       result = size == b.length;
 
-       if (result) {
 
-         // Deep compare the contents, ignoring non-numeric properties.
 
-         while (size--) {
 
-           if (!(result = eq(a[size], b[size], aStack, bStack))) break;
 
-         }
 
-       }
 
-     } else {
 
-       // Deep compare objects.
 
-       for (var key in a) {
 
-         if (_.has(a, key)) {
 
-           // Count the expected number of properties.
 
-           size++;
 
-           // Deep compare each member.
 
-           if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
 
-         }
 
-       }
 
-       // Ensure that both objects contain the same number of properties.
 
-       if (result) {
 
-         for (key in b) {
 
-           if (_.has(b, key) && !(size--)) break;
 
-         }
 
-         result = !size;
 
-       }
 
-     }
 
-     // Remove the first object from the stack of traversed objects.
 
-     aStack.pop();
 
-     bStack.pop();
 
-     return result;
 
-   };
 
-   // Perform a deep comparison to check if two objects are equal.
 
-   _.isEqual = function(a, b) {
 
-     return eq(a, b, [], []);
 
-   };
 
-   // Is a given array, string, or object empty?
 
-   // An "empty" object has no enumerable own-properties.
 
-   _.isEmpty = function(obj) {
 
-     if (obj == null) return true;
 
-     if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
 
-     for (var key in obj) if (_.has(obj, key)) return false;
 
-     return true;
 
-   };
 
-   // Is a given value a DOM element?
 
-   _.isElement = function(obj) {
 
-     return !!(obj && obj.nodeType === 1);
 
-   };
 
-   // Is a given value an array?
 
-   // Delegates to ECMA5's native Array.isArray
 
-   _.isArray = nativeIsArray || function(obj) {
 
-     return toString.call(obj) == '[object Array]';
 
-   };
 
-   // Is a given variable an object?
 
-   _.isObject = function(obj) {
 
-     return obj === Object(obj);
 
-   };
 
-   // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
 
-   each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
 
-     _['is' + name] = function(obj) {
 
-       return toString.call(obj) == '[object ' + name + ']';
 
-     };
 
-   });
 
-   // Define a fallback version of the method in browsers (ahem, IE), where
 
-   // there isn't any inspectable "Arguments" type.
 
-   if (!_.isArguments(arguments)) {
 
-     _.isArguments = function(obj) {
 
-       return !!(obj && _.has(obj, 'callee'));
 
-     };
 
-   }
 
-   // Optimize `isFunction` if appropriate.
 
-   if (typeof (/./) !== 'function') {
 
-     _.isFunction = function(obj) {
 
-       return typeof obj === 'function';
 
-     };
 
-   }
 
-   // Is a given object a finite number?
 
-   _.isFinite = function(obj) {
 
-     return isFinite(obj) && !isNaN(parseFloat(obj));
 
-   };
 
-   // Is the given value `NaN`? (NaN is the only number which does not equal itself).
 
-   _.isNaN = function(obj) {
 
-     return _.isNumber(obj) && obj != +obj;
 
-   };
 
-   // Is a given value a boolean?
 
-   _.isBoolean = function(obj) {
 
-     return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
 
-   };
 
-   // Is a given value equal to null?
 
-   _.isNull = function(obj) {
 
-     return obj === null;
 
-   };
 
-   // Is a given variable undefined?
 
-   _.isUndefined = function(obj) {
 
-     return obj === void 0;
 
-   };
 
-   // Shortcut function for checking if an object has a given property directly
 
-   // on itself (in other words, not on a prototype).
 
-   _.has = function(obj, key) {
 
-     return hasOwnProperty.call(obj, key);
 
-   };
 
-   // Utility Functions
 
-   // -----------------
 
-   // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
 
-   // previous owner. Returns a reference to the Underscore object.
 
-   _.noConflict = function() {
 
-     root._ = previousUnderscore;
 
-     return this;
 
-   };
 
-   // Keep the identity function around for default iterators.
 
-   _.identity = function(value) {
 
-     return value;
 
-   };
 
-   // Run a function **n** times.
 
-   _.times = function(n, iterator, context) {
 
-     var accum = Array(Math.max(0, n));
 
-     for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
 
-     return accum;
 
-   };
 
-   // Return a random integer between min and max (inclusive).
 
-   _.random = function(min, max) {
 
-     if (max == null) {
 
-       max = min;
 
-       min = 0;
 
-     }
 
-     return min + Math.floor(Math.random() * (max - min + 1));
 
-   };
 
-   // List of HTML entities for escaping.
 
-   var entityMap = {
 
-     escape: {
 
-       '&': '&',
 
-       '<': '<',
 
-       '>': '>',
 
-       '"': '"',
 
-       "'": ''',
 
-       '/': '/'
 
-     }
 
-   };
 
-   entityMap.unescape = _.invert(entityMap.escape);
 
-   // Regexes containing the keys and values listed immediately above.
 
-   var entityRegexes = {
 
-     escape:   new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
 
-     unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
 
-   };
 
-   // Functions for escaping and unescaping strings to/from HTML interpolation.
 
-   _.each(['escape', 'unescape'], function(method) {
 
-     _[method] = function(string) {
 
-       if (string == null) return '';
 
-       return ('' + string).replace(entityRegexes[method], function(match) {
 
-         return entityMap[method][match];
 
-       });
 
-     };
 
-   });
 
-   // If the value of the named `property` is a function then invoke it with the
 
-   // `object` as context; otherwise, return it.
 
-   _.result = function(object, property) {
 
-     if (object == null) return void 0;
 
-     var value = object[property];
 
-     return _.isFunction(value) ? value.call(object) : value;
 
-   };
 
-   // Add your own custom functions to the Underscore object.
 
-   _.mixin = function(obj) {
 
-     each(_.functions(obj), function(name){
 
-       var func = _[name] = obj[name];
 
-       _.prototype[name] = function() {
 
-         var args = [this._wrapped];
 
-         push.apply(args, arguments);
 
-         return result.call(this, func.apply(_, args));
 
-       };
 
-     });
 
-   };
 
-   // Generate a unique integer id (unique within the entire client session).
 
-   // Useful for temporary DOM ids.
 
-   var idCounter = 0;
 
-   _.uniqueId = function(prefix) {
 
-     var id = ++idCounter + '';
 
-     return prefix ? prefix + id : id;
 
-   };
 
-   // By default, Underscore uses ERB-style template delimiters, change the
 
-   // following template settings to use alternative delimiters.
 
-   _.templateSettings = {
 
-     evaluate    : /<%([\s\S]+?)%>/g,
 
-     interpolate : /<%=([\s\S]+?)%>/g,
 
-     escape      : /<%-([\s\S]+?)%>/g
 
-   };
 
-   // When customizing `templateSettings`, if you don't want to define an
 
-   // interpolation, evaluation or escaping regex, we need one that is
 
-   // guaranteed not to match.
 
-   var noMatch = /(.)^/;
 
-   // Certain characters need to be escaped so that they can be put into a
 
-   // string literal.
 
-   var escapes = {
 
-     "'":      "'",
 
-     '\\':     '\\',
 
-     '\r':     'r',
 
-     '\n':     'n',
 
-     '\t':     't',
 
-     '\u2028': 'u2028',
 
-     '\u2029': 'u2029'
 
-   };
 
-   var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
 
-   // JavaScript micro-templating, similar to John Resig's implementation.
 
-   // Underscore templating handles arbitrary delimiters, preserves whitespace,
 
-   // and correctly escapes quotes within interpolated code.
 
-   _.template = function(text, data, settings) {
 
-     var render;
 
-     settings = _.defaults({}, settings, _.templateSettings);
 
-     // Combine delimiters into one regular expression via alternation.
 
-     var matcher = new RegExp([
 
-       (settings.escape || noMatch).source,
 
-       (settings.interpolate || noMatch).source,
 
-       (settings.evaluate || noMatch).source
 
-     ].join('|') + '|$', 'g');
 
-     // Compile the template source, escaping string literals appropriately.
 
-     var index = 0;
 
-     var source = "__p+='";
 
-     text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
 
-       source += text.slice(index, offset)
 
-         .replace(escaper, function(match) { return '\\' + escapes[match]; });
 
-       if (escape) {
 
-         source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
 
-       }
 
-       if (interpolate) {
 
-         source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
 
-       }
 
-       if (evaluate) {
 
-         source += "';\n" + evaluate + "\n__p+='";
 
-       }
 
-       index = offset + match.length;
 
-       return match;
 
-     });
 
-     source += "';\n";
 
-     // If a variable is not specified, place data values in local scope.
 
-     if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
 
-     source = "var __t,__p='',__j=Array.prototype.join," +
 
-       "print=function(){__p+=__j.call(arguments,'');};\n" +
 
-       source + "return __p;\n";
 
-     try {
 
-       render = new Function(settings.variable || 'obj', '_', source);
 
-     } catch (e) {
 
-       e.source = source;
 
-       throw e;
 
-     }
 
-     if (data) return render(data, _);
 
-     var template = function(data) {
 
-       return render.call(this, data, _);
 
-     };
 
-     // Provide the compiled function source as a convenience for precompilation.
 
-     template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
 
-     return template;
 
-   };
 
-   // Add a "chain" function, which will delegate to the wrapper.
 
-   _.chain = function(obj) {
 
-     return _(obj).chain();
 
-   };
 
-   // OOP
 
-   // ---------------
 
-   // If Underscore is called as a function, it returns a wrapped object that
 
-   // can be used OO-style. This wrapper holds altered versions of all the
 
-   // underscore functions. Wrapped objects may be chained.
 
-   // Helper function to continue chaining intermediate results.
 
-   var result = function(obj) {
 
-     return this._chain ? _(obj).chain() : obj;
 
-   };
 
-   // Add all of the Underscore functions to the wrapper object.
 
-   _.mixin(_);
 
-   // Add all mutator Array functions to the wrapper.
 
-   each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
 
-     var method = ArrayProto[name];
 
-     _.prototype[name] = function() {
 
-       var obj = this._wrapped;
 
-       method.apply(obj, arguments);
 
-       if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
 
-       return result.call(this, obj);
 
-     };
 
-   });
 
-   // Add all accessor Array functions to the wrapper.
 
-   each(['concat', 'join', 'slice'], function(name) {
 
-     var method = ArrayProto[name];
 
-     _.prototype[name] = function() {
 
-       return result.call(this, method.apply(this._wrapped, arguments));
 
-     };
 
-   });
 
-   _.extend(_.prototype, {
 
-     // Start chaining a wrapped Underscore object.
 
-     chain: function() {
 
-       this._chain = true;
 
-       return this;
 
-     },
 
-     // Extracts the result from a wrapped and chained object.
 
-     value: function() {
 
-       return this._wrapped;
 
-     }
 
-   });
 
- }).call(this);
 
 
  |